Saturn’s Missionary

Medium humanoid, lawful evil

Armor Class: 18 (chain mail, shield) Hit Points: 49 (10d6 + 14) Speed: 30 ft.

STRDEXCONINTWISCHA
15 (+2)13 (+1)18 (+4)9 (+0)18 (+4)11 (+1)

Senses: darkvision 60 ft., passive Perception 14 Languages: Zahraiyan, Eisentung Challenge: n/a


Spellcasting. The Missionary is a 5th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 14, +6 to hit with spell attacks). The Missionary has the following cleric spells prepared:

  • Cantrips (at will): light, sacred flame, thaumaturgy
  • 1st level (4 slots): cure wounds, guiding bolt, sanctuary
  • 2nd level (3 slots): darkness, spiritual weapon
  • 3rd level (2 slots): counterspell, fireball

Insanity. When the missionary hits a creature with an attack, the target must succeed on a DC 12 Wisdom saving throw or it can’t take reactions until the start of its next turn.

Saturn’s Shroud. When the missionary dies, its body disintegrates.

Actions

Multiattack. The missionary makes two melee attacks.

Mace. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage plus 3 (1d6) psychic damage.

Bonus Actions

Rallying Cry. The missionary chooses one ally it can see within 30 feet of it. If the ally can see or hear the missionary, it gains 10 temporary hit points.