Nicholas

Medium humanoid, lawful evil

Not for bread, cheese or wine but for the pleasures they will no longer experience. Indulge in it before you rise again, my seekers of pleasure. — Nicholas, An Account of Grief’s Conscience

Armor Class: 14 (natural armor) Hit Points: 85 (10d8 + 40) Speed: 30 ft.

STRDEXCONINTWISCHA
18 (+4)12 (+1)18 (+4)6 (-2)10 (+0)8 (-1)

Saving Throws: Con +7 Skills: Athletics +7, Perception +3 Damage Resistances: necrotic Condition Immunities: frightened Senses: darkvision 60 ft., passive Perception 13 Languages: Zahraiyan, Eisentung Challenge: 5 (1,800 XP)


Bound. While Nicholas is within 60 feet of Gotz, half of any damage Gotz takes (rounded up) is transferred to Nicholas.

Dread Feast. Whenever a creature within 30 feet of Nicholas regains hit points or gains temporary hit points, Nicholas regains hit points equal to half the amount gained by that creature.


Actions

Multiattack. Nicholas makes two melee attacks: one with his Claws and one with his Gorging Bite.

Claws. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.

Gorging Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage plus 9 (2d8) necrotic damage. If the target has a speed of 0, the attack roll has advantage, deals an extra 9 (2d8) necrotic damage, and the target is grappled (escape DC 15).